iPhone Duo tutorials
Start with the official design resources
Choose between Apple UI kits, iPhone Duo presentation bezels and interactive Figma prototypes. Keep directory checks, file access and preview behavior separate.
On this page
Use Apple’s UI kits for interface components, iPhone Duo product bezels for presentation framing, and your own interactive Figma prototype for a flow review. A resource-directory entry is not proof of file access, reuse permission or a verified Simulator example.
Apple Design Resources · UI kits and product bezels
The original directory lists a Figma UI kit. The file itself has not been inspected or tested in this Simulator.
- Publisher
- Apple
- Source checked
- Verification
- File access not verified
Open the original source at its publisher for the complete material and access details.
No kit, screenshot or template is redistributed here. Check the original publisher’s usage terms before using or sharing assets.
What has actually been checked
Apple’s design resources directory currently links an iOS and iPadOS 27 UI kit in Figma. That is the source of the resource link on this page.
We have not checked the linked file’s contents, component coverage, licensing details or whether a signed-in account is required. Do not treat the directory listing as evidence that a particular iPhone Duo layout is included.
The directory also lists iPhone Duo Product Bezels in Photoshop and PNG formats. These are presentation assets, not native layout measurements or an interactive prototype. Read the terms attached to the actual asset before using it in client or commercial work.
Give your first file a small brief
Create one flow with a clear beginning and end. A list leading to a detail view is a useful exercise because it makes hierarchy visible without requiring a complete app.
Keep placeholder content realistic in length. An interface that works only with short headings will tell you little about a client’s actual content. Record the design assumptions next to the frame rather than hiding them in your own notes.
Separate a design resource from a prototype
A UI kit is a starting resource, not automatically the interaction you want to demonstrate. Assemble your own screen, choose a starting point for the flow, and review the sharing settings before sending a link.
Open the link in the context your reviewer will use. Check whether they see the intended starting point and whether access is appropriate. Do not publish a private client file just to make it easier to preview.
Choose the artifact for the task: a UI kit for components, a bezel for a presentation image, or a prototype with a starting flow for interaction review. Do not assume that a device mockup contains a responsive Figma file or that a directory thumbnail is licensed for reuse.
Preview only after checking access
Try the built-in Simulator example first to learn the controls. Then use the address field for your own accessible prototype. If embedding is blocked, return to the original Figma presentation rather than claiming the preview succeeded.
This resource does not have a “verified example” badge. A future case study should earn that label through an actual preview check of the specific, authorized file.
Scope and review details · v1.0.2
Scope: official sources and practical guidance. Runtime measurements and hands-on observations are labeled separately and should be rechecked against the stated versions.
- Last reviewed
- Applies to
- Designers and freelancers working on iPhone Duo experiences
- Verification status
- Apple’s design-resource directory reviewed October 4, 2026, including UI-kit and iPhone Duo bezel entries. Concrete Figma, Photoshop and PNG files were not opened or downloaded; their file contents, access, terms and Simulator behavior remain unverified.
Sources & review scope
Apple directory reviewed October 4 for UI-kit and iPhone Duo Photoshop/PNG bezel entries. Concrete files, permissions, asset terms and Simulator preview were not checked.
Apple Design Resources · Sources checked Oct 4, 2026